Name of file |
Description |
File Size
|
LGP
Tools |
Using
this you can extract files from an LGP archive. Now it'll also make
these files too, if you want to extract a file, edit it, then replace
it back into the archive! The editor will preview certain FF7 file
types too, mostly graphics files. It can also convert BMP's into
the FF7 texture format if you want to use your own graphics. Note
that the latest version requires the Ficedula library code (further
down on this page) to run.
|
442
kb
|
LGP
Commandline Tool |
This
is a utility that performs all the same tasks as the LGP Tools program,
but from the commandline. Could be useful if you want to script
LGP edits in a BAT file, or for faster editing. |
41.87
kb
|
Cetra:
FF7 Patching Tool |
An
editor which can patch the main FF7 program to make it do different
things, like run in a better colour depth. Work in progress ;) (NB:
Needs Ficedula library code to run). |
130
kb
|
Ifalna:
FF7 Model Viewer / Animator |
A
nice little program which can view all the field models from FF7
and playback any animations associated with those models. I'm quite
proud of this ... it's taken me absolutely sodding AGES to get the
animation file format totally decoded. Now you can do (very simple)
editing of the animations too!
|
188
kb
|
Ficedula
library code |
Various
code that's shared between some of my programs, such as Cosmo. You'll
need this in order to run them. To install, just unzip into either
the folder of the program you're running, or (better) into Windows\System. |
276
kb
|
FF7
Music Patch |
This
is a patch for FF7 to make it play any music files you want in game
- most people are thinking MP3's :) Also improves on the music options
in some ways. |
187
kb
|
FF7
MIDI Tool |
This
is a tool to help you edit the music in FF7. It can play midis out
of any of the music .LGP archives, with different sound output devices.
It will also load soundfonts in for you for SF2 compatible devices.
Version 1.01 shows names and descriptions for the midi files. |
122
kb
|
LZS
Compression Tool |
FFLzs
is a small command-line tool to decompress (and compress) the files
from FF7 and FF8. You don't need this to use my other programs,
but it could be useful if you want to look at the files yourself
and try editing other parts of them. |
28.25
kb
|
FF
Text Converter |
FFText
is another command-line utility; this time to translate the FF7-style
text into PC-style, to allow easier hex editing. (Though it messes
up the other data ... oh well. It's all restored to normal when
you re-encode the file.) |
26.54
kb
|
Soundfont
Scripting Tool |
FiceSF
is a utility to let you "script" soundfont loading. For
example, you could write a script that cleared all soundfonts, loaded
another in, ran a game, then restored the old setup when the game
finished. (It can load soundfonts into the synth bank, too, if you
need it to.)
|
24.96
kb
|
Soundfont
cache patch |
This
patch increases the default soundfont cache on a SBLive! to 23MB.
Thats big enough for most soundfonts ... better than the 12MB my
computer seemed to choose. If you need bigger, just open the REG
file in notepad. You'll see a line at the bottom saying, SFCacheSize="24117248".
Just change this number, save, then doubleclick the file to make
the change. EXAMPLE: 25MB = 25 * 1024 * 1024 = 26214400. If you
don't know why to multiply by 1024 twice, just trust me, that's
how MB are worked out. NOTE: Changes only take effect AFTER a restart.
Some drivers may not need this patch, because they save your cache
size automatically. |
315
bytes
|
Texture
to Bitmap Convertor |
A
small command-line tool to convert Playstation texture files (such
as Final Fantasy VII/VIII use) into standard BMP files. Only tested
with FF7/8, but it's a standard format so it might work with other
games too.
|
38.14
kb
|